Bumper Bots

Introduction

This activity is intended to offer a fun challenge of building a robot to play tag against other robots using the touch sensor! Students will build the basic drivetrain, adding a servo for their flag, then program the touch sensor to prevent movement for a few seconds upon being pressed. While disabled from being tagged, their flag will raise as a visual cue of both being tempted and when they’ll be able to move again.

Bumper Bots Drivetrain

The game can be played using only the base drivetrain OR students may be granted time to build upon their robot using parts from their kit and craft materials.

Covered Concepts

  • Touch Sensor

  • If/Else logic

  • ElapsedTime

  • Servo usage

  • Programming angular limits on a servo with the SRS Programmer

  • Drivetrains

  • TeleOp Control

Curriculum Connections

  • Intro to Robotics V2 - Unit 3 (Drivetrains and TeleOp Control)

  • Intro to Robotics V2 - Unit 4, Lesson 25 (Touch Sensor)

  • Intro to Robotics V2 - Unit 5, Lesson 29 (ElapsedTime)

Activity Goals

Students will:

  • Program their touch sensor to deactivate driving for a time period and raise a servo-powered flag when pressed.

  • Practice controlling a robot using TeleOp controls using tank, arcade, or split arcade drive.

Activity Files

Teacher Files

Student Files

Bumper Bots Worksheet:

Bumper Bots Onshape

Bumper Bots Build Guide [Coming Soon]

Bumper Bots Programming Guide:

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